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The Norwegian scientific magazine covers news on technology, environment, natural sciences, innovation, and society among other topics. This week they released a news article on World of Wild Waters and our focus on the use of serious gaming for a successful dissemination of flood risk. Documentation on the flood event
Flood, Gamification, immersive experiences, Natural Hazards, Risk Perception, Virtual Reality, World of Wild Waters, WoWW  ,
Oddbjørn Bruland was recently hosted on Lørn Tech, a podcast covering top technology topics in Norway, such as Gaming, Internet of Things, Artificial Intelligence, Block Chain, Big Data or Virtual and Augmented Reality (VR/AR), among many others. Sunniva Rose, a well known nuclear physicist in Norway, conducted the interview on
immersive experiences, Natural Hazards, Virtual Reality, World of Wild Waters, WoWW  ,
The 22nd Northern Research Basins Symposium/Workshop was held in Yellowknife, Canada (by the Great Slave lake, one of the 10 largest fresh water lakes on the planet), from August 18th to August 24th 2019. There, Oddbjørn (project leader) and Adina (work package 2) presented their research regarding hydrology and hydraulics
conference, Flood, World of Wild Waters, WoWW  , , , ,
WoWW’s project leader, Oddbjørn Bruland, and Adina will present at the 22nd Northern Research Basins Symposium/Workshop held in Yellowknife, Canada, from August 18th to August 24th. Oddbjørn’s presentation is titled “How extreme can specific runoff become in steep Norwegian catchments?” and covers the complex hydrology around the flood event that
conference, World of Wild Waters  , ,
The last week of June has been very enriching for Adina, Michal and Nitesh, as they attended the 4th Workshop on Advanced measurement Techniques and Experimental Research (W.A.T.E.R.) in Bologna, Italy. This edition was organized by the University of Bologna, Vrije Universiteit Brussel and the IAHR Experimental Methods and Instrumentation
Flood, Natural Hazards, Visualization, World of Wild Waters, WoWW  
In June 03 and 04, 2019, Adina, Gebray and Michal had participated in the 10th national conference on Computational Mechanics-MekIT’19 held in Trondheim. Adina’s presentation title was ” Materializing Natural Hazards:  Is Visualizing Hydrodynamic Fluid Simulations Relevant to Create an  Immersive Experience? ” which gave an insight on how the accuracy and time cost of simulation time shall be compromised each
WoWW

20. June 2019

EGU General Assembly 2019

Michal Pavlicek Comments are off
In April 2019, Michal went to present his research in form of a poster to European Geosciences Union (EGU) General Assembly in Wienna. The title of the poster was “Mapping areas exposed to erosion and water forces during extreme floods in steep terrain”. The contribution was focused on 2D numerical
WoWW
A view of Ørland Kysthotell , Brekstad  World of wild waters team comprise 7 PhD students and 5 professors at NTNU. The Team is led by Oddbjørn Bruland. The main goal for the KickOff was to get to know each other better and start the process of generating a strong team feeling
Gamification, immersive experiences, WoWW  , ,

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